Neon Velocity
Dodge traffic and build near-miss multipliers on a neon 3D highway.
Browser game
Opens at Bhanu Pratap Saini
About Neon Velocity
Neon Velocity is a cyberpunk endless racing game by Bhanu Pratap Saini, rendered in Three.js and designed for both desktop and mobile browsers. The car moves through a neon highway filled with traffic, leaving the player to steer, protect a three-point shield, and keep a score multiplier alive for as long as possible. Passing vehicles at close range awards near-miss bonuses, so the safest line is not always the most valuable one.
A rechargeable nitro meter adds a second layer to each decision. Boosting grants temporary invincibility and a magnet effect, allowing the car to smash through hazards and attract useful pickups. Green repair cubes restore one shield point, while successful near misses and boosted collisions feed a multiplier that can climb to ten times the base score. Dynamic lighting and a day-night cycle give the otherwise focused survival loop some visual variation. The project is an open-source MIT release built with vanilla JavaScript, HTML5 Canvas, CSS, and Three.js.
How to Play
On desktop, use the left and right arrow keys to steer through traffic. Hold Space to activate nitro while the boost meter has charge. On mobile, tap the left or right side of the screen to steer. Your vehicle begins with three shield points; green cubes repair one point, and collisions consume protection unless nitro is active.
Use ordinary steering to collect repair cubes and preserve nitro for dense traffic. Passing close to another vehicle earns a near-miss bonus and helps maintain the score multiplier, but clipping it can end the run, so approach from a lane with room to escape. During nitro, the car becomes temporarily invincible and gains a magnet effect. That is the best time to cross a crowded section or collect several pickups in succession.
Key Features
- Endless 3D highway with neon cyberpunk visuals
- Rechargeable nitro with invincibility and magnet effects
- Near-miss scoring and a multiplier up to 10x
- Three-point shield with collectible repair cubes
- Desktop keyboard and mobile touch controls
Source & Licence
- Author / Project
- Bhanu Pratap Saini
- Licence
- MIT
- Released
- unknown
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