Zombie Survival FPS
Fight escalating zombie waves with two weapons in a browser-based 3D FPS.
Browser game
Opens at Apoorv Darshan
About Zombie Survival FPS
Zombie Survival FPS is a compact first-person wave survival game by Apoorv Darshan, built for modern browsers with Three.js. Its central loop is direct: enter the arena, keep moving, and survive increasingly difficult groups of zombies. The opposition is split into four types—normal zombies, runners, tanks, and brutes—so later waves demand more than simply holding the trigger. Faster enemies pressure your movement while tougher variants absorb attention and ammunition.
The weapon system creates the main resource decision. The rifle has unlimited ammunition and remains dependable throughout a run, while the machine gun is faster but begins with a limited reserve of 150 rounds. Additional machine-gun ammunition appears as collectible packs, encouraging calculated movement through dangerous parts of the arena. A radar, health display, weapon sounds, and pause control keep the action readable without adding a complicated setup. It is an open-source MIT project and runs directly from the developer's published web build.
How to Play
Use WASD or the arrow keys to move and the mouse to look around the arena. Fire the current weapon with the left mouse button. The right mouse button switches between the unlimited-ammo rifle and the machine gun, which has a limited ammunition supply. Press Escape when you need to pause.
Keep moving rather than backing into a fixed corner, because runners can close distance quickly while tanks and brutes take longer to defeat. Use the rifle during manageable parts of a wave so the machine gun remains available when several dangerous targets arrive together. Watch the radar and health display, and plan a safe route toward ammunition packs before the machine gun runs dry. The game requires a modern browser with WebGL, Web Audio, and mouse input.
Key Features
- Endless waves with rising difficulty
- Four zombie types: normal, runner, tank, and brute
- Unlimited rifle plus limited-ammo machine gun
- Radar, health display, ammo pickups, and pause control
- Open-source Three.js project under the MIT licence
Source & Licence
- Author / Project
- Apoorv Darshan
- Licence
- MIT
- Released
- unknown
ArcadeBloom is a directory. We introduce games and link to their creators. All rights belong to its author. Visit the official site to play.
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