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Yet Another Doom Clone

A 2019 js13kGames entry by Nicholas Carlini — under 13KB of pure craft.

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Opens at js13kGames

Yet Another Doom Clone screenshot 1

About Yet Another Doom Clone

The additional files it outputs are also in build/, and consists of javascript files compressed with varying sophistication of techniques. I JUST WANT TO PLAY If you just want to play the game (and don't want to play it online) then you can get started by cloning this repository: and then just directly view the file doom.html from your browser. I want to see developer mode From the main repository view the file src/webgl.html from your browser.

Yet Another Doom Clone was submitted to the js13kGames 2019 competition by Nicholas Carlini. It earned competition recognition. Like every js13k entry, the entire game — code, art, and audio — fits in 13 kilobytes, a constraint that rewards focused, clever design over bulk. This file additionally displays the frame rate, some statistics on how many frames took longer than 16ms to render, and shows the map editor.

How to Play

Yet Another Doom Clone It's yet another doom clone, but implemented in 13kb of (compressed) JavaScript. The additional files it outputs are also in build/, and consists of javascript files compressed with varying sophistication of techniques.

For full controls and strategy tips, open the game via the source link below — the in-game title screen displays any additional bindings. As a js13k entry, expect a focused single-mechanic experience with a clear objective.

Key Features

  • Built in under 13 kilobytes (code, art, audio)
  • Submitted to js13kGames 2019
  • Author: Nicholas Carlini
  • Competition-recognised entry

Source & Licence

Author / Project
js13kGames
Licence
GPL-3.0
Released
2019

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