Get Jess Back
A 2019 js13kGames entry by Randy Tayler — under 13KB of pure craft.
Browser game
Opens at js13kGames
About Get Jess Back
A short choose-your-own-adventure game for JS13k 2019 The hard part is the dang graphics, I tells ya. To save space, I use as few bytes as possible. They're pseudo-vector, meaning they're a whole bunch of points that I pass to a draw method, which makes fills of a selected color.
Get Jess Back was submitted to the js13kGames 2019 competition by Randy Tayler. It earned competition recognition. Like every js13k entry, the entire game — code, art, and audio — fits in 13 kilobytes, a constraint that rewards focused, clever design over bulk. What makes it harder is that in order to shave a few bytes off when zipping, I tried to round the points to the nearest ten.
How to Play
To save space, I use as few bytes as possible.
For full controls and strategy tips, open the game via the source link below — the in-game title screen displays any additional bindings. As a js13k entry, expect a focused single-mechanic experience with a clear objective.
Key Features
- Built in under 13 kilobytes (code, art, audio)
- Submitted to js13kGames 2019
- Author: Randy Tayler
- Competition-recognised entry
Source & Licence
- Author / Project
- js13kGames
- Licence
- source-available
- Released
- 2019
ArcadeBloom is a directory. We introduce games and link to their creators. All rights belong to its author. Visit the official site to play.
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