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Get Jess Back

A 2019 js13kGames entry by Randy Tayler — under 13KB of pure craft.

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Opens at js13kGames

Get Jess Back screenshot 1

About Get Jess Back

A short choose-your-own-adventure game for JS13k 2019 The hard part is the dang graphics, I tells ya. To save space, I use as few bytes as possible. They're pseudo-vector, meaning they're a whole bunch of points that I pass to a draw method, which makes fills of a selected color.

Get Jess Back was submitted to the js13kGames 2019 competition by Randy Tayler. It earned competition recognition. Like every js13k entry, the entire game — code, art, and audio — fits in 13 kilobytes, a constraint that rewards focused, clever design over bulk. What makes it harder is that in order to shave a few bytes off when zipping, I tried to round the points to the nearest ten.

How to Play

To save space, I use as few bytes as possible.

For full controls and strategy tips, open the game via the source link below — the in-game title screen displays any additional bindings. As a js13k entry, expect a focused single-mechanic experience with a clear objective.

Key Features

  • Built in under 13 kilobytes (code, art, audio)
  • Submitted to js13kGames 2019
  • Author: Randy Tayler
  • Competition-recognised entry

Source & Licence

Author / Project
js13kGames
Licence
source-available
Released
2019

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