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Backshooter

A 2019 js13kGames entry by Emre Guneyler — under 13KB of pure craft.

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Browser game
Opens at js13kGames

Backshooter screenshot 1

About Backshooter

How to make a jumping 2D Platformer in vanilla JS To follow along see Setting Up The Workflow. Setting Up The Workflow How to render 3d in 2d canvas js1k demo the making of flatuicolors.com color palette platformer physics markdown anchor link

Backshooter was submitted to the js13kGames 2019 competition by Emre Guneyler. It earned competition recognition. Like every js13k entry, the entire game — code, art, and audio — fits in 13 kilobytes, a constraint that rewards focused, clever design over bulk.

How to Play

Backshooter uses standard browser-game controls (keyboard, mouse, or touch). Open the game via the source link below to see the in-game instructions, as controls vary per entry.

As a js13k entry, expect a focused experience built around one core mechanic. Read the title screen for the specific objective and any special inputs.

Key Features

  • Built in under 13 kilobytes (code, art, audio)
  • Submitted to js13kGames 2019
  • Author: Emre Guneyler
  • Competition-recognised entry
  • Setting Up The Workflow How to render 3d in 2d canvas js1k demo the making of fl

Source & Licence

Author / Project
js13kGames
Licence
MIT
Released
2019

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